DREAMMACHINE Overview
DREAMMACHINE is a cutting-edge digital agency based in Charleroi, Belgium, specializing in a wide range of services including advertising, social media management, design, user experience (UX/UI), gam... Read More
Services
91 services offered by DREAMMACHINEReviews
4 reviews for DREAMMACHINETo create a web series for our artist collective, based upon works we created on a regular basis. Creativity, problem solving, flexibility.
Dreammachine make us a complet and functionnal website, our objectif to have a better online visibility was fulfill The listening and reliability of the personns working in dreammachine
Thanks for all the great work done in the last few weeks. The website looks very good! undefined
- réalisation d'un foyer promotionnel - réalisation d'un prospectus promotionnel - réalisation d'une affiche - réalisation d'un site internet complet contenant de l'e-commerce undefined
Portfolio
10 projects performed by DREAMMACHINE
Breaking Science elearning games is an innovative project aimed at engaging students in the field of science through interactive and educational games. These games are designed to make learning fun and engaging, while also challenging students to think critically and problem-solve.

The Interactive Video & eLearning project for PI is designed to provide engaging and interactive learning experiences through video production and game development. This project aims to enhance learning outcomes and improve user engagement through innovative methods.

Prevor e-learning video productions & campaign is a comprehensive project aimed at creating engaging and informative video content for online learning. The project utilizes a combination of video production, email marketing, and online advertising to reach and engage a wide audience.

Atoma webshop is an online platform that offers a wide range of products for customers to purchase. With a user-friendly interface and secure payment options, customers can easily browse and buy items from the comfort of their own homes.

Festival de l’Été Mosan is an annual summer festival that celebrates music, arts, and culture in the beautiful Mosan region of Belgium. The festival brings together talented artists and performers from around the world to entertain and engage audiences of all ages.

The 'Coin Jeux' project making-of video showcases the behind-the-scenes process of creating a unique and engaging gaming experience. From concept development to final execution, viewers get an inside look at the creativity and innovation that went into this project.

The Family marketing project for the retailer aims to target families as a key demographic for the retailer's products. The project involves creating tailored marketing campaigns to appeal to the needs and preferences of families, in order to increase customer engagement and drive sales.

The Festival de l’Été Mosan is a popular summer music festival in Belgium that showcases a diverse range of musical performances in scenic locations along the Meuse River. The festival has been a staple of the Belgian music scene for years, drawing in crowds of all ages and backgrounds.

The Red Cross digital fundraising platform is an innovative online tool designed to make it easy for individuals and organizations to support the important work of the Red Cross. The platform allows users to donate funds, create fundraising campaigns, and spread awareness through social media.

N-Allo France (Engie) website is a lead-generation project aimed at connecting customers with Engie's services in France. The platform serves as a one-stop shop for individuals and businesses looking for energy solutions.

Breaking Science elearning games
by DREAMMACHINE
Description
Breaking Science elearning games is an innovative project aimed at engaging students in the field of science through interactive and educational games. These games are designed to make learning fun and engaging, while also challenging students to think critically and problem-solve.
Challenge
One of the main challenges in science education is keeping students interested and motivated to learn complex concepts. Traditional teaching methods often fail to capture the attention of students, leading to disengagement and lack of understanding. Breaking Science elearning games addresses this challenge by providing a fun and interactive way for students to learn science.
Another challenge is ensuring that students retain the information they learn. Memorization of facts and figures without understanding the underlying concepts can hinder long-term learning. These games are designed to not only teach scientific principles, but also encourage critical thinking and problem-solving skills.
Solution
With Breaking Science elearning games, students can learn at their own pace and in a way that suits their individual learning styles. The games provide instant feedback and rewards, which can motivate students to continue learning and improve their understanding of scientific concepts. By making learning interactive and engaging, these games can help students develop a lifelong interest in science.
Through the use of cutting-edge technology and game development techniques, Breaking Science elearning games offer a unique and effective solution to the challenges facing science education. By incorporating gamification into the learning process, students can enjoy the benefits of both entertainment and education.
Impact
The impact of Breaking Science elearning games is far-reaching, as it has the potential to revolutionize the way science is taught in schools and educational institutions. By making learning fun and interactive, students are more likely to retain information and develop a deeper understanding of scientific principles. This can lead to improved academic performance and a greater interest in pursuing careers in the field of science.
Ultimately, Breaking Science elearning games can help inspire the next generation of scientists and innovators by making science more accessible and engaging. By leveraging the power of technology and game development, this project has the potential to shape the future of science education.

